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Frequently Asked Questions

Can I Use NetCluster to Create an MMO Game?

NetCluster can be used to expand your game services and support more players within a single world, making it suitable for implementing an MMO game service.

However, it's important to note that NetCluster is primarily a networking extension and does not include the necessary optimizations for resource-constrained environments to handle a larger player base effectively. To provide services for more players in a resource-limited situation, you will need to optimize your game's code. For example, you can optimize the CharacterMovementComponent to reduce bandwidth and computational usage.

Additionally, the 1.0 version of NetCluster does not support seamless migration of actors from one server to another. However, some requirements can be met by implementing custom logic in your game. For example, you can achieve dynamic server balancing by specifying player migration under specific conditions or using technologies like streaming levels to create a larger seamless world.

In summary, while NetCluster can help you build the foundation for an MMO game service, achieving optimal performance for a larger player base requires additional code optimization and custom implementation tailored to your game's specific needs.